Table of Contents



Beginners Section

Loading up your game

Creating a map

Creating a map (part 2)

Making Events

Making Events (part 2)

Arguments

Order matters



TSC Commands in-depth Section

PRI and KEY - Stopping player action


MSG, MS2, and MS3 - Writing out text


FAC, NOD, CLR, and CLO - More about text boxes


IT+, IT-, ITJ, and GIT - Using items, and also jump commands explaination


AM+, AM-, TAM, AE+, AMJ, and ZAM - All about weapons


FAI, FAO, FLA, and QUA - screen effects


FL+, FL-, FLJ, SK+, SK-, and SKJ - Flags, Skip Flags, and also Entity Flags


YNJ, EVE, WAI, WAS, LI+, and ML+ - Some good to know commands


CMU, FMU, RMU, SOU, SSS, CSS, SPS, and CPS - Sounds and stuff


CAT, SAT, TUR, MYB, MYD, MM0, ECJ, and NCJ - More good to know commands


SNP, CNP, DNP, DNA, and MNP - NPC commands, and also how to find X and Y coordinates


CMP and SMP - Changing the map


ANP, HMC, SMC, FON, FOB, and FOM - Working with cutscenes


BSL and BOA - Making boss fights


SLP and PS+ - Using the teleporter menu, and also how to make teleportation animations


TRA and MOV - Moving the player character


CRE, SIL, and CIL - Making credits


SVP, LDP, STC, MLP, MP+, MPJ, INI, INP, UNI, UNJ, and XX1 - The rest of the commands


ESC, FRE, and NUM - The rest of the commands(part 2)



Editing assets Section

Mychar

Face

Tilesets

Textbox



Advanced Section

Making a clear all enemies room

Editing other TSC files

Different colored flashes

Reference sheets

Npc sets

npc.tbl

Adding portal slots

The hex patcher

H/V triggers

Script mode

Timed events